Ubisoft’s canceled sequel is inspired by the Wind Waker, Elden Ring

sequel to Immortals: Phoenix Rising (The 2020 Greek-inspired open-world adventure game) was canceled in July 2023, and now we’re learning exactly what that game was supposed to be about – and how much of a break from tradition Ubisoft was intended to be.

according to AxiosStephen Totilowho broke the news on August 21, that the sequel (codenamed Oxygen) was an ambitious one that would combine the features of two iconic and beloved games: FromSoftware’s action RPG. Elden ring And Nintendo The Legend of Zelda: The Wind Waker. Anonymous sources familiar with the game’s development spoke to Totilo, and painted a detailed picture of “a massive game set across a fantasy version of the Polynesian archipelago, created primarily by Ubisoft’s Quebec studio but developed alongside Polynesian consultants.”

Read more: Doctrine killer Publisher hubs sequel to putu– Like that was very good

“The goal was also to make the game very different from the rest of the Ubisoft suite,” said one source. Axios. Instead of the typical Ubisoft map overwhelmingly filled with icons, Immortals 2 It will be much lower than map markers, and require players to “look harder to figure out where to go, by tracking animals, tracking winds, or navigating through star positions in the sky in-game,” one source claimed. What was the primary inspiration for this change? Elden ring.

The sequel will reportedly be very different from the original immortals, with more realistic graphics, abandoning the first game’s narrator, fewer puzzles, and “a looser story in which player choice matters”. according to AxiosFrom the sources, the player character would attempt to “concede to various Polynesian deities” that would grant them special elemental powers and the ability to shapeshift. They will get new tattoos on their bodies based on the narrative choices they make in the game, all of which are deeply rooted in Polynesian cultural traditions and the concept of mana, or the belief in a supernatural force that flows through humans, animals, plants, and more. The player’s decisions will affect the different islands they are on Immortals 2 was going to be put.

according to AxiosPart of the reason Immortals 2 It was canned so that Ubisoft could focus on an IP like Assassin’s Creed Red. the first immortals The game was developed in just over a year, but the sequel was taking longer due to its ambitious scope and relatively small development team. Apparently, however, “several playable hours were available in an internal demo” by spring 2023, and Ubisoft was “at a juncture about funding full development or canceling the project”.

We know Ubisoft eventually decided to do just that, but like KotakuEthan Gatch noted in July 2023, Immortals: Phoenix Rising It was “too good”, and the idea of ​​a more expansive sequel gave up some of it Tired signs Ubisoft looks exciting. Well, I guess we’ll get more Doctrine killer games instead.

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